Igi covert strike is divided into missions, and the story is presented in cut scenes, shown before and after every mission, with animated characters rendered in real-time and pre-recorded speech. This approach is similar to other games in this genre, which don't rely on video, instead providing a comparable quality of visual and dramatic appeal, reusing the same in-game 3D engine for cut scene rendering.
Missions have objectives that must all be completed before the mission ends.
Straight-forward tactics are not encouraged, with stealthy and covert movement giving the player a better rating, rank and chance of survival, with the highest attainable ranking entitled David Jones.
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